Story:

A young red ball, RB, was just living peacefully, chilling on the lever of existence.
That is until a cataclysmic event struck the lever and forced RB to evacuate. 

RB was forced to bounce around, not knowing its purpose. Eventually, RB falls and learns of its extraordinary capabilities to bounce around. 

It starts to bounce around a lot, even knocking down some foes. 

But RB soon realizes that it is going down the wrong path, the path of destruction, and moves back in order to fall down the hole to hone its powers.

However, the actions that RB took and the fact that RB knocked down so many enemies led to an unexpected enemy appearing. The clone of RB, RB2, saw so many of their comrades get knocked down.

Urged to move onward by its mentor, GreenBall, RB2 marches on in order to get its revenge.

RB2 tracks RB down and it finds that RB is in the hole.

The meeting of these clones leads to an inevitable clash... What will their meeting entail?

Actual Description:

This is a small Rube Goldberg Machine simulation made for the NYU Intro To Game Programming class. The constraints of this were that we could not use any code at all. This meant that we could only use the physics engine to produce a somewhat elaborate machine. I used rigid bodies, colliders, basic geometry, materials, and hinge joints to add complexity to my machine. I added a basic background soundtrack and a text box at the side, as well.

Download

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Click download now to get access to the following files:

The Journey (WindowsBuild.zip)
The Journey(MacBuild.app.zip) 38 MB

Comments

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(+1)

this game