POSTMORTEM



Successes:


Challenges:

In addition to the failures listed above, we didn't have enough time to thoroughly playtest. So it is entirely possible for bugs to have slipped through.

What We Learned:

Possible future revisions:

- There are probably very small bugs to fix (we don't know yet though) for edge cases (this is a large game) and we didn't have enough time to playtest and ensure there are 0 bugs.

- Make more assets and adjust current ones to be better fitting

- Design our own music, as this is a music-centered game

- Overhaul UI to be better fitting

- Make more enemies

- Adjust level design according to further testing

- Add some post-processing effects

Files

Dissonance1.1Mac.zip 91 MB
Oct 28, 2022
Dissonance1.1Windows.zip 81 MB
Oct 28, 2022

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